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Rhino vs formz
Rhino vs formz










Importing the same OBJ file to fmz 8.0 and fmz 7.3.4 works with the mapping intact, so the break in the mapping seems to be at 8.5 But all the mapping needs to be redone since it seems to have just reverted to a 1x1 square flat map. fmZ imports the file, Materials appear in the palette, and even more importantly are painted on the appropriate objects.

RHINO VS FORMZ MAC

Export an OBJ from the Mac Version.Īlmost joy. The Rhino file opens, but I have to relink all the textures, since Rhino doesn't seem capable of using relative file paths. Grab an eval copy and figure I'll just load the Windows Rhino file into that, and see how that works. In addition the Project info shows no linked files. But they are all black and have nothing linked to them. The materials all show up in the palette, or at least they seem to. Lightwave seems to read the textures on import as does Modo (I had an evaluation copy to test this out) There are no missing files listed in Project info, there just seems to be nothing linking the appropriate textures.

rhino vs formz

The objects come in with only one material applied to them all and only one material showing in the materials palette, in spite of the fact that the mtl file contains two materials, and the jpg maps are sitting in the same directory as the export file. Has anyone had any luck getting a model complete with textures properly mapped from Rhino Windows into fmZ Mac 8.5? I realize the 3dm import is still a work in progress, and I'm glad to see it working at least nicely on the geometry end of things.Įxport a OBJ.










Rhino vs formz